RuneHaven SMP · Player guide

Adventure World, dungeons & envoys

Bring gear you can replace the first time. These mobs are not just normal skeletons with a different name.

Adventure World and dungeons are separate

Use the world selector through /rtp for Adventure World. Use /dungeons for the dungeon menu. Adventure World has its own mob and boss progress, gems, Ship’s Keys, and rideable balloon goals.

You cannot use a player warp to bypass entry into Adventure World. Land claims and factories are not available there. Go prepared, keep backup equipment at home, and don’t bring your whole storage inventory.

Dungeon rooms and locked doors

Overgrown Depths and Voidspire use room-by-room kill requirements. Clear the required mobs in your current room, then move through the unlocked door. Kills from a different room or ordinary mobs elsewhere do not replace that room’s progress.

DungeonFirst gateSecond gateThird gate
Overgrown Depths25 qualifying kills30 qualifying kills35 qualifying kills
Voidspire25 qualifying kills30 qualifying kills40 qualifying kills

Watch the kill-count message for your progress. Defeating the dungeon’s finishing boss resets its rooms so they can fill again. Room progress is part of a dungeon run, not a permanent unlock of every door.

Rewards come from more than one balance

Custom combat can award Souls, money, Coins, fishing XP, Entropy, books, gems, or special items. Not every enemy gives all of those, and many extra drops are chance-based.

For example, the custom Skeleton Warrior gives 110 Souls on a qualifying player kill, with separate chances for cash, Coins, fishing progress, gems, and a Ship’s Key. A rare drop is not overdue just because the last few kills did not give one.

Different enemies have different attacks. Watch their movement and effects, keep an escape route, and learn a fight before relying on a particular strategy.

Gems and sword progression

Red, green, and blue Enchanted Gems are Adventure combat drops. Combine nine matching gems into a Gem Cluster, then use the custom recipe browser to follow the Enchanter Sword path.

Keep different colors separate and read the result before crafting. A decorative item, upgrade material, and currency item can look similar without being interchangeable.

Rideable Adventure Balloons

Open /balloonshop while in Adventure World. The menu checks money, Ship’s Keys, counted Adventure mobs, and named bosses. Money and keys are spent; kill progress is kept.

BalloonCashKeysCounted mob killsBoss defeatsSpeed
Chicken$350,0001600The Harvester ×10.08
Fox$500,00031,400Shady Merchant ×1; Sentinel Statue ×10.16
Bee$650,00052,500Dark Knight, Warrior, Archmage, Captain Scarlet ×1 each0.20

Only the listed Adventure mobs count towards this progress. Killing ordinary mobs elsewhere will not fill the requirement. Check your live totals in the shop. Fox is twice the Chicken’s listed speed; Bee is the fastest of the three.

Ship’s Keys

Ship’s Keys are rare drops. The listed Adventure random-mob chances range from 0.1% to 0.3%, while the Adventure balloon guide lists 8% for its bosses. These are chances per eligible kill, not a guaranteed key after a fixed number.

A Ship’s Key is not a crate key or your Coins balance. Keep it for the balloon purchases that ask for it.

Envoy hunts

Envoys place a small number of crates across a large area. They are a search event, not a pile of crates beside spawn. Other players can claim them first.

WorldScheduled Eastern timesCratesTime to search
Main Survival5:40 AM · 1:40 PM · 9:40 PM1–260 minutes
Adventure World2:45 AM · 10:45 AM · 6:45 PM2–345 minutes

The collection cooldown is 15 seconds. Remaining crates disappear when the event ends. Follow the event message for the current world and remaining time.

Crafting an Envoy Tracker

  1. Use /envoytracker unlock to start the one-time $100,000 recipe purchase.
  2. Confirm with /envoytracker confirm within 30 seconds, or cancel with /envoytracker cancel.
  3. Use /envoytracker recipe after unlocking. It requires a compass and 42 Netherite Blocks in total. Follow the displayed recipe.
  4. Craft in Adventure World for its tracker; craft elsewhere for the Main World tracker. Hold it in its matching world during an active event.

It points towards the nearest remaining crate and shows distance and remaining uses. A tracker has a maximum of three envoy uses, with a 15% malfunction chance. It is not a permanent compass upgrade.

Death and combat

Treat these trips as survival risk. Backpack retention on death is not enabled by default, and claims do not guarantee protection for dropped death items. Don’t log out to escape a fight. Check the area’s PvP rules and the current combat message before teleporting away.